Who we are
We are the developers of
Plastic SCM, a full version control stack (not a Git variant). We work on the strongest branching and merging you can
find, and a core that doesn't cringe with huge binaries and repos. We also develop the GUIs, mergetools and everything needed to give you the full version control stack.
If you want to give it a try, download it from
here.
We also code
SemanticMerge, and the
gmaster Git client.
How to share an engine repository between different video games
If you ever wondered how to set the dependencies between different Plastic SCM repositories or you have been struggling to share common repositories using Xlinks , you will probably find this post helpful.
Carlos Alba
I joined the Plastic product experts team back in 2013.
As a Plastic SCM product expert, I try to help teams moving from other version controls on a daily basis, decide strategies, train developers, answer questions, run benchmarks ...
I love soccer and rock music.
You can reach me at
@albazamanillo.
2 comentarios: