Who we are

We are the developers of Plastic SCM, a full version control stack (not a Git variant). We work on the strongest branching and merging you can find, and a core that doesn't cringe with huge binaries and repos. We also develop the GUIs, mergetools and everything needed to give you the full version control stack.

If you want to give it a try, download it from here.

We also code SemanticMerge, and the gmaster Git client.

Distributed development with Plastic

Thursday, December 04, 2008 Pablo Santos 0 Comments

Distributed development has been introduced in Plastic in release 2.5, but now with 2.7 we make it even easier to use because it jumps from the command line to the GUI.

The main difference is that now replicating branching branches back and forth is just a click away although good-ol CLI scripting still allows you to rapidly automate stuff using the cm replicate command.

This screencast explains in detail how a simple distributed working workflow can work with Plastic.



You can always check the distributed development user's guide for more information, but watching the video will be probably faster... :-)
Pablo Santos
I'm the CTO and Founder at Códice.
I've been leading Plastic SCM since 2005. My passion is helping teams work better through version control.
I had the opportunity to see teams from many different industries at work while I helped them improving their version control practices.
I really enjoy teaching (I've been a University professor for 6+ years) and sharing my experience in talks and articles.
And I love simple code. You can reach me at @psluaces.

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